Commander 2018 Adaptive Enchantment Review and Upgrade

It is hard for me to call this the enchantment deck instead of the enchantress deck. Let’s start by looking at the official decklist and then we can start picking it apart and get some ideas on how we will upgrade it.

Adaptive Enchantment
Designer: Wizards of the Coast
Commander (1)
Estrid, The Masked

Lands (38)
Forest
Island
Plains
Azorius Chancery
Blossoming Sands
Command Tower
Forge of Heroes
Krosan Verge
Meandering River
Mosswort Bridge
Seaside Citadel
Selesnya Sanctuary
Simic Growth Chamber
Terramorphic Expanse
Thornwood Falls
Tranquil Cove
Tranquil Expanse
Woodland Stream
Creatures (25)
Nylea’s Colossus
Heavenly Blademaster
Loyal Guardian
Loyal Unicorn
Kestia, the Cultivator
Arixmethes, Slumbering Isle
Tuvasa the Sunlit
Ravenous Slime
Loyal Drake
Herald of the Pantheon
Aura Gnarlid
Boon Satyr
Cold-Eyed Selkie
Daxos of Meletis
Reclamation Sage
Yavimaya Enchantress
Ajani’s Chosen
Eidolon of Blossoms
Celestial Archon
Elderwood Scion
Whitewater Naiads
Archetype of Imagination
Bruna, Light of Alabaster
Hydra Omnivore
Silent Sentinel

Instants and Sorceries (9)
Martial Coup
Bant Charm
Dismantling Blow
Kruphix’s Insight
Creeping Renaissance
Winds of Rath
Phyrexian Rebirth
Empyrial Storm
Genesis Storm

Other Spells (26)
Sol Ring
Octopus Umbra
Myth Unbound
Ever-Watching Threshold
Estrid’s Invocation
Soul Snare
Wild Growth
Eel Umbra
Fertile Ground
Ground Seal
Dictate of Kruphix
Enchantress’s Presence
Overgrowth
Snake Umbra
Unflinching Courage
Unquestioned Authority
Vow of Flight
Vow of Wilderness
Bear Umbra
Dawn’s Reflection
Sage’s Reverie
Finest Hour
Righteous Authority
Sigil of the Empty Throne
Epic Proportions
Spawning Grounds

This deck looks solid. Starting with all the possible commanders.

They all care about enchantments, they actually work together fairly well. Estrid, the Masked wants to throw masks on other creatures so she can start untapping all your creatures, this works well with Kestia. Kestia, the Cultivator draws cards for attacking with enchanted and enchantment creatures, which that can then be untapped with Estrid. Tuvasa the Sunlit just wants you to have enchantments and draws cards for the first enchantment you cast each time, this screams voltron. Overall this deck seems focused and looks to be one of the better “out of the box” decks. If you are looking for a deck to open and just play I think this would be a good buy. Now let me take you down how I would upgrade this deck.

I want to turn you to the Theros block, in particular the gods of the Theros block. They are powerful creatures in their own right but they are also enchantments.

There is more from those sets than just the gods and it is all gold. There is also legendary creatures from commander 2016 that are from the plane of Theros but not from the actual set.

Now the direction I want to ultimately take the deck is full enchantress. I just want to highlight a few.

One thing that every deck needs is ramp. We have a good amount of enchantment based ramp.

Let’s take a look at what I have cooked up for this decklist.

Bant-chantments
Designer: Andy Bentley
Test Build
Commander (1)
Kestia, the Cultivator

Lands (36)
Krosan Verge
Temple of Mystery
Temple of Enlightenment
Temple of Plenty
Hinterland Harbor
Sunpetal Grove
Canopy Vista
Prairie Stream
Irrigated Farmland
Scattered Groves
Port Town
Fortified Village
Terramorphic Expanse
Evolving Wilds
Ash Barrens
Forest
Plains
Island
Creatures (22)
Herald of the Pantheon
Argothian Enchantress
Eidolon of Blossoms
Femeref Enchantress
Verduran Enchantress
Karametra, God of Harvests
Heliod, God of the Sun
Kruphix, God of Horizons
Nylea, God of the Hunt
Thrasios, Triton Hero
Selvala, Explorer Returned
Teferi, Mage of Zhalfir
Geist of Saint Traft
Shalai, Voice of Plenty
Kydele, Chosen of Kruphix
Captain Sisay
Emeria Shepherd
Courser of Kruphix
Satyr Enchanter
Archetype of Imagination
Archetype of Endurance
Mesa Enchantress

Instants and Sorceries (4)
Plea for Guidance
Enlightened Tutor
Swords to Plowshares
Primal Surge

Other Spells (37)
Sol Ring
Azorius Signet
Simic Signet
Sensei’s Divining Top
Elspeth, Sun’s Champion
Sigil of the Empty Throne
Sphinx’s Tutelage
Blind Obedience
Ulvenwald Mysteries
Overgrowth
Bear Umbra
Dawn’s Reflection
Estrid, the Masked
Estrid’s Invocation
Wild Growth
Fertile Ground
Dictate of Kruphix
Enchantress’s Presence
Burgeoning
New Horizons
Verdant Haven
Utopia Sprawl
Weirding Wood
Market Festival
Sterling Grove
Curse of Verbosity
Aura of Silence
Ongoing Investigation
Mind’s Dilation
From Beyond
Awakening Zone
Marshal’s Anthem
Ancestral Mask
Authority of the Consuls
Ghostly Prison
Sphere of Safety
Zendikar Resurgent

I decided to run Kestia because her ability is closer to where I wanted the deck. I could have used Tuvasa, because they are “technically” an enchantress, but i didn’t want to go the voltron route.  Feedback is always appreciate in the comments or show me how you’d build the deck.